LittleBigPlanet PS Vita



LittleBigPlanet PS Vita is the title of a video game developed by Double Eleven, Tarsier Studios and Sony XDev Europe for the PlayStation Vita handheld game console. It is the fourth game of the main LittleBigPlanet franchise; a series of puzzle platformers for the PlayStation 3 and PlayStation Portable centered around user-generated content. The game was first announced in January 2011 along with the reveal of the PlayStation Vita console, then known as the Next Generation Portable (NGP), and the first details of the game were revealed on 6 June 2011 at the Electronic Entertainment Expo. It was released on 19 September 2012 in the UK, 20 September 2012 in Japan and Australia, and 25 September 2012 for the North American markets.


During the development of LittleBigPlanet (LBP) PS Vita I worked on extending the existing network manager to work reliably on PS Vita hardware. This included adding platform support and other Vita specific features such as Near and LiveArea integration. I also implemented trial modes, network pass and updated the in game telemetry system, which uploads important game play metrics to the community servers. Other responsibilities included creating and updating numerous User Interface (UI) pages for multi touch.

Technologies used:

C++, Python, Sony Vita SDK